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How Many Content Creators Use AI? Check the Sample, the Sponsor and the Question First

2026-09-25 · 8 min read · By Marcus Lin · NoobClaw official blog
TL;DR
  • The best-documented figures: 72% of US video posters aged 14–44 used AI on images or videos (Google/NRG, N=694, April 2026) and 86% of creators in eight countries were "actively using" creative genera
  • Every creator survey we found was run or commissioned by a company that sells AI tools or AI-content campaigns, and none uses the same question or the same definition of "creator". Put side by side, t
  • An independent baseline helps: the Reuters Institute found 61% of adults in six countries had ever used generative AI and 59% of 18–24s had used it in the last week (mid-2025). Creator figures sit abo
  • Do not cite "91% of creators use AI" as a current figure (it is a March 2024 "have used" number from an agency), "86% in 2026" (a 2025 figure re-dated), or statistics pages whose only source is themse

Search "how many content creators use AI" and the first page gives you 72%, 80%, 86%, 87% and "over 90%". Most statistics pages print all of them without saying that they answer different questions about different people.

We went back to each original release on 24 and 25 September 2026 and recorded four things: sample size, fieldwork date, who counted as a "creator", and who paid. The short answer is that somewhere between seven and nine in ten creators surveyed by AI vendors say they use AI in some form. The more useful answer is which of those numbers you can put in a pitch deck without being embarrassed later.

How many content creators use AI? The figures that pass the sample-size test

Two surveys published everything needed to cite them properly.

Google/NRG, 72%. YouTube's Culture & Trends report on generative AI says "72% of surveyed video posters in the past year (online 14- to 44-year-olds) have used AI to help them create or edit an image or video." The footnote: "Google/NRG, YouTube Trends Survey, U.S. April 2026, N=694 online people age 14–44." Note who these people are: anyone in that age band who posted a video online in the past 12 months, not professional creators. The same report gives 68% for having made an AI video featuring themselves, but on a smaller base (N=482, those who had used AI).

Adobe/Harris Poll, 86%. Adobe's inaugural Creators' Toolkit Report says "86 percent of creators now actively using creative generative AI". Its methodology note: The Harris Poll surveyed "over 16,000 content creators across the U.S., U.K., France, Germany, South Korea, Japan, India, and Australia in September 2025", defined as people who "create and publish digital content at least a few times per month", focusing on "emerging and semi-professional creators".

How many content creators use AI · five survey figures with their sample, date and wording
Figure: five commonly quoted creator AI-adoption figures, labeled with sponsor, sample, date and question wording. Data source: sponsor releases (Marketing Dive 2024-03-21, PR Newswire 2025-11-19, news.adobe.com 2025-10, Wondercraft 2025-05-14, youtube.com/trends 2026), NoobClaw chart (own chart).

Three more figures have a sample size but a problem attached:

Why do the numbers disagree so much?

Three things move them, and none of them is AI adoption.

The question. "Have ever used" (Billion Dollar Boy), "use AI tools" (Artlist), "actively using" (Adobe) and "used AI to help create or edit an image or video" (Google/NRG) are four different behaviors. Someone who once removed a background with an AI button counts under two of them.

The population. Google/NRG counts anyone aged 14–44 who posted a video. Adobe counts people who publish several times a month. Wondercraft counts marketers and HR staff. Adobe's own 2026 edition (fieldwork May 2026) changed its definition to people who publish content "and generate income across digital platforms", including "professional social-first creators". So even Adobe's 2025 and 2026 samples are not the same group, and year-on-year comparisons between them are shaky.

The sponsor. Every creator survey above comes from a company that sells AI tools (Google, Adobe, Artlist, Wondercraft and its partners) or sells AI-content campaigns to brands (Billion Dollar Boy). That does not make the figures false. It does mean nobody with a reason to publish a low number ran these surveys, and we did not find an independent survey that asks creators specifically.

How many content creators use AI · creator survey figures next to the Reuters Institute general-population baseline
Figure: creator figures (blue) beside an independent general-population baseline (grey). Different countries, ages and wording, so read as context only. Data source: Reuters Institute Generative AI and News Report 2025, youtube.com/trends, news.adobe.com, NoobClaw chart (own chart).

The closest independent reference is general-population data. The Reuters Institute's Generative AI and News Report 2025 (YouGov, about 2,000 people per country in Argentina, Denmark, France, Japan, the UK and the US, June–July 2025) found 61% had ever used generative AI and 34% had used it in the last week; among 18–24s, 59% had used it in the last week. Against that, 72% of young American video posters using AI on images or videos is higher, but it is not a separate universe. Part of what creator surveys measure is simply that young, online people use AI.

A creator AI-adoption number without its question, its population and its sponsor is not a statistic. It is a slogan with a percent sign.

Which AI-in-content statistics should you not cite?

These are the ones we would keep out of anything with your name on it, with where each one comes from:

Figure as usually quotedWhere it actually comes fromProblem
"91% of creators use AI" (as a 2025 or 2026 fact)Billion Dollar Boy survey, reported March 2024"Have used", not "use"; 2.5 years old; agency selling AI campaigns
"86% of creators use generative AI" dated 2026Adobe's September 2025 fieldwork. Dataconomy ran it on 17 June 2026, the day after Adobe's 2026 report came outThe 2026 release publishes no overall adoption rate; its headline findings are among creators "who use or have tried it"
"87% say AI grew their business"Adobe 2026Base is AI users only; self-reported; often quoted as if about all creators
"40% say AI content performs better"Adobe 2026AI users only; self-reported; no comparison group
Artlist's "creators sharing AI insights are already increasing their followers by 100% in just 30 days"Artlist release, November 2025No sample, method or baseline given
"72% of YouTube creators regularly use AI-generated thumbnails, increasing click-through rates by 38%"A Zebracat statistics page (dated 2026-06-11) that sells AI video toolsCharts on the page are captioned "Source: Zebracat"; no survey named

One more thing we noticed while checking. Adobe's 2025 release uses "76 percent" for two different things: in its subhead and findings list it is creators saying AI "accelerated the growth of their business or follower base"; in the executive quote it becomes creators saying AI "is positively shaping the creator economy", a question the findings list answers with 85%. When the sponsor's own press release swaps its numbers, quote the findings list and link it, not a quote someone copied from it.

Our broader take on creator-economy numbers is in creator economy statistics 2026. On the audience side of AI content, see LinkedIn's "AI slop" button.

How to cite an AI adoption number responsibly

A sentence that survives scrutiny carries five things: the figure, the exact wording, who was asked, when, and who paid. For example: "In an April 2026 Google/NRG survey of 694 Americans aged 14–44 who had posted a video in the past year, 72% said they had used AI to help create or edit an image or video." It is longer than "72% of creators use AI". It is also the only version that is true.

Before using any figure, open the release and check four things: whether it states N, whether it states fieldwork dates, whether it defines who counts as a creator, and whether the question says "use" or "have used". If any of the four is missing, describe the number as the sponsor's claim or leave it out.

If you publish AI-assisted work, one figure in Adobe's 2026 report is more useful to you than any adoption rate: 49% of its creators say they "always or often disclose AI use", and 18% "rarely or never" do. Disclosure is increasingly a rule, not a preference; see do I have to label AI-generated content, and for YouTube specifically, the inauthentic content policy.

A disclosure: NoobClaw, which publishes this blog, makes a desktop tool that generates content with AI for multiple accounts. That gives us an interest in the adoption story, which is why we have tried to hold these numbers to a stricter standard than the pages that rank for this question. Only one of the surveys touches performance: in Adobe's 2026 report, 40% of creators who use or have tried creative AI say AI-assisted content "consistently performs better". That is a self-report from AI users, not a measurement, and we make no performance claim of our own.

FAQ

What percentage of content creators use AI in 2026?

The most recent documented figure is Google/NRG's 72% of US video posters aged 14–44 (April 2026, N=694) who used AI on images or videos. Adobe's 2026 press release does not publish an adoption rate; its last one was 86% in September 2025 (16,000+ creators, eight countries).

Is the "91% of creators use AI" statistic real?

It comes from a Billion Dollar Boy survey of 1,000 US and UK creators reported in March 2024, and the wording was "have used" generative AI. It is real, but it is old and describes ever-use, so it should not be presented as a current rate of use.

What percentage of YouTubers use AI?

No survey we found measures YouTubers specifically. The Google/NRG figure is about people who posted videos anywhere online, and it was run for YouTube's trends report. Figures such as "72% of YouTube creators use AI thumbnails" come from pages that do not name a survey.

Sources

  1. Culture & Trends Report: Human Creativity and AI (Google/NRG, N=694 and N=482) – YouTube – 2026 – youtube.com/trends/report/tr26-genai-trends-report/
  2. Inaugural Adobe Creators' Toolkit Report – Adobe – 2025-10 – news.adobe.com/news/2025/10/adobe-max-2025-creators-survey
  3. 2026 Creators' Toolkit Report – Adobe – 2026-06 – news.adobe.com/news/2026/06/creators-toolkit-report-2026
  4. Artlist releases its AI Trend Report 2026 – Artlist via PR Newswire – 2025-11-19 – prnewswire.com/…302619955.html
  5. AI in Content Creation 2025 (methodology, N=514) – Wondercraft via Sounds Profitable – 2025-05-14 – soundsprofitable.com/press-release/…
  6. Marketers bullish on generative AI's potential to boost the creator economy (Billion Dollar Boy survey) – Marketing Dive – 2024-03-21 – marketingdive.com/news/…/710960/
  7. Generative AI and News Report 2025 – Reuters Institute for the Study of Journalism – 2025-10-07 – reutersinstitute.politics.ox.ac.uk/…
  8. Adobe Report Finds 86% Of Creators Now Use Generative AI In Workflows – Dataconomy – 2026-06-17 – dataconomy.com/2026/06/17/…
  9. 150+ AI-Generated Video Creation Statistics for 2026 – Zebracat – 2026-06-11 – zebracat.ai/post/ai-video-creation-statistics